//www.kronenberg.org/darwine/Darwine-x86-0.9.46.dmg
Built against:
cross-platform development
//www.kronenberg.org/darwine/Darwine-x86-0.9.46.dmg
Built against:
After about a year we have finally a new stable of Q.
It's based on the Qemu 0.9.0 release, with some packported bugfixes from Qemu CVS.
Cordney* has added many new features, andi sponsored a new set of icons, while I fiddled with output and guest switching.
Basically I made the Quartz output default. Quartz is no longer refreshing or drawing items that did not change. This speeds up emulation quite a bit, especially on more static programs. Fullscreen programs like games with a lot of action still perform better with the OpenGL output.
Fullscreen guest switching makes use of the obligate cube animation :).
BTW: the guest is elive gem (night theme).
Hope You enjoy it.
It looks like a lot can be mended by installing good fonts. This was a topic in the "
Here is a simple script and howto I made, to download and install the original Microsoft Corefonts for wine, as winetricks are not working on OS X. It makes use of cabextract 1.2, of which I supply a binary.
get the needed files here.
From the README:
HOWTO
1. extract corefonts.zip
2. open applications/utilities/terminal.app
3. cd to the folder "corefonts" (for non cmdline savvies: type "cd", drag the folder "corefonts" into the terminal window, hit return)
4. type "./get_corefonts.sh" (this will download(8mb), extract and install the corefonts to your wine installation)
TROUBLESHOOTING
- maybe you have to make "get_corefonts.sh" executable by typing "chmod u+x get_corefonts.sh"
- restart wine, to make the fonts visible
After building the wine 0.9.43 and adding the corefonts, I updated my cocotron environment. Things are in the flow and look way better now:
I think the garbled Menu I experienced in earlier tries was related to the wine font issue and was resolved by adding the corefonts.
Now we wait for NSDocument to be supported 😉